﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ZombieSurvival
{
    public abstract class GameObject
    {
        protected Enums.GameObjectId GameObjectId; //?
        //protected Postion XPosition { get; set; }
        //protected Postion YPosition { get; set; }
        protected WorldPosition Postion { get; set; }
        protected bool Active;
       
    }
}
